Showing posts with label essentials. Show all posts
Showing posts with label essentials. Show all posts

7/22/08

Los Amados

Heidi posted this in the comments of the Out of the Past post (so read that first):

Los Amados. :)

the past caught up with me in los amados.
Means "Sweathearts". niiiice.

Psych!

A friend of mine turned me onto a great site dealing with the psychology of MMO's... some great articles there if you dig this kinda thing:

The Daedalus Project

check it out.

5/27/08

Additions

You may have noticed a few additions to the blog:
1) An "Acronym Key" on the right that will help non-mmo folks with common terms.
2) And you may hear the music from the proper era... should help you get in the mood.

more additions slowly coming, so stay tuned out there in blog-land!

Nouns and Verbs

So how would our items and actions be implemented in my noir mmo?

Lets start with items:
Clearly we would need to plumb the depths of 30's & 40's fashion which many have to make movies like L.A. Confidential, etc.
There would be Fedoras, Dungarees, Overalls, Pinafores, Jumpers, Cami Knickers, Mackintosh, Frocks, etc...
As well as various shoes and boots ... Jackets, and Formal wear.

But here's a cool thing: People in the 30's bought "Patterns" for clothes (my dad actually made us winter jackets from these patterns while we were living in Alaska), which are rice paper-like thin sheets with dotted lines detailing where the fabric should be stitched, and little marks for inserting pins.
This continued into the 40's because of war rationing. Unlike today (despite being in a war), people were encouraged to repair their clothing, not continue to spend freely.

Now we've got Tailoring as an historically apropos profession, and one that spans the 2 decades.

These Patterns ("recipes" in WoW) can be bought and sold, learned by tailors, etc.
But I think it would be cool to have non-tailors be able to learn low-level patterns not unlike how the "First-Aid, Cooking, and Fishing" professions are implemented in WoW.

Tailors, on the other hand, could em beau their creations with added benefit to the wearer: Shoes with increased Speed, Fedora with increased Diplomacy, Overcoat with added intimidation.

Other items would of course include weapons.
Pistols: Derringers, old Peacemakers, pocket model Smith & Wesson .22, and many more...
Shotgun: yes, they had sawed-off shotguns then, and lighter models like the 4-10.
Rifles: Remington, Winchester, etc.

So Gun-smith should be a playable profession.

But here's where it could get real interesting: In the war years, people often remember seeing trucks loaded with anti-aircraft guns and other large-caliber stationary munitions traveling through town.

I can picture a mob related mission to steal one of these things and use it to take out a rival's hide-out, or yacht...

Other items: books, magazines, newspapers, cigars, cigarettes, pocket-watches, monocles, wrist watches, rings, suspenders, cuff links, ties, eye glasses. And each of these things can be "enchanted" to boost a players abilities.

Other thoughts?

5/20/08

First things First

I don't have a name for this game. Team Bondi and Rockstar are working and on a single-player game called L.A. Noir, which has nothing to do with this. That is a real game, this is wishful thinking. Despite how excited I am for the game to come out, I'm a little disappointed in the title...I mean, the term "noir" wasn't used then to describe itself, and since you're asking the player to immerse him/herself in the character of the time, it seems odd to misrepresent the era that way, but whatever.

The point is I need a name, and clearly it shouldn't have the word "noir" in it.

Ok, the history of the word begins in the 50's in France (hence the french word...yeah), with writers like Jean-Luc Godard and François Truffaut who weren't filmmakers yet, just brilliant journos. This is their description of an American Cult film that was NOT a genre. Odd, but true. Probably is now, I guess.

So the entire scene requires/is defined by an outside perspective. Interesting. Something we'll revisit.

The Basics

Let me start off by saying that I know, realistically, a MMO based in the noir universe will probably never be made. There are too few people who participate in "study groups" interested in this era. This is just a guess, but accurate, I think.
That said, I don't give a crap. My hope is that anyone who reads this blog will think this could be a great idea as well. We'll see...

Southern California in the 30's and 40's was a story factory. Not only did a whole lot of crazy shit happen, but there were people paid to write about it, embellish it, and sell it. This was the first taste of candy to the baby... and Hollywood was the center of that universe.

Now, to get in the proper mood I suggest watching The Big Sleep. Very important.
Both versions: 1945 and 1946.
The '45 version for the extra scenes with the DA (not Bacall's caught-in-the-net face wrap), and the '46 version, to see the changes (including removal of the infamous fishnet face wrap). And you should watch The Maltese Falcon.

>> I will have a section dedicated to listing cool noir-ish stuff to keep you inspired as we go along.

I will try to relate my ideas in terms current MMOs use (i.e. talent tree, xp, etc). I may over explain things a bit, because of my own lack of knowledge, and the fact that most people I point to this site won't be lvl 70 warlocks with 4 billion hp.

So that's it for the first post. I'll be back with more posts that are actually about the game.