The Characters in my Noir MMO should be customizable.
In WoW, there are 6 or 7 face templates to choose from for each race, a few hairstyles, etc.
I think this would work to a degree in a Noir universe, but limit the styles to the times. In other words, there would not be a 'Farrah Fawcett' hairstyle, etc.
But the face should be fully customizable.
Apparently Star Wars Galaxies' customization even included arm/leg length, and many other options that make WoW seem quaint and under-developed.
Even Vanguard's character/armor models are much more graphically pleasing, but you can only enjoy it at 50% the fps of WoW, after it 'pops' in, and only until it freezes your computer.
So how much does character customization affect frames per second? I have no idea.
The real question is, "How much character customization would you sacrifice to run your game smoothly?"
What I can see happening is this:
Noir is such a "genre" niche that the tendency would be to start creating archetypes (i.e. Femme Fatale, Guidos, Bogarts, Irish Cops, Scrawny Stoolies). Maybe ok as unimportant NPCs, but not as you.
But at the same time, would there be a huge loss if you couldn't give your character surrealistically long arms?
I think... yes. There should be long arms.
Of course.
Showing posts with label Vanguard. Show all posts
Showing posts with label Vanguard. Show all posts
7/2/08
5/27/08
The Diplomatic Route
Granted this blog is a real scatter-shot way to design a game, but really it's for me to look back and see what i was thinking. I'm saying that basically I'm not doing this for you. lol? ok, whatever.
But one thing I really liked about the now NMMO (not massive multi-player online) game Vanguard, was the Diplomacy mini game. Granted it was done with cards (kinda lame) but the concept of including the tactical art of diplomacy is a good idea. And I think it should be in my noir mmo.
You could try to convince me otherwise, but you would need +5 speechcraft.
But one thing I really liked about the now NMMO (not massive multi-player online) game Vanguard, was the Diplomacy mini game. Granted it was done with cards (kinda lame) but the concept of including the tactical art of diplomacy is a good idea. And I think it should be in my noir mmo.
You could try to convince me otherwise, but you would need +5 speechcraft.
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